Cthulhu Dreamt – Interview

Interview with Pete Devine of Pete’s Rock News and Views (

PD: How would you describe yourself or your band as an artist?

CD: Cthulhu Dreamt is a metal project without restrictions. It exists for us to create and tell a deeply personal story of loss and grief, through whichever means inspires us. And so many things inspire us, it’s difficult to only allow ourselves one genre or style; so really, everything is on the table.


PD: Can you tell us briefly about your background – i.e. where you’re from, how you came to make music, etc.

CD: I (Reed) grew up in North Dakota USA playing whatever instruments I could get my hands on, whether it was singing violin, saxophone, or guitar. It was an easy decision to attend university for music, so that’s what I did… twice. The second time was attending Portland State University in Oregon, where I met my great friend and long-time collaborator Ben (also a contributor to Cthulhu Dreamt), and we began our creative endeavors together by composing an opera called Maelstrom – The Zombie Opera.


PD: Who and what inspires you to make music, both in terms of musical and other influences? What do you like to write about in your songs?

CD: Music for me is just another means to tell a story, and that’s what inspires me most: telling stories. Collaborative creation drives me to work towards making better and better music, so working with friends on these projects really helps push them to the next level. Influences vary wildly from books I’ve read to films watched, and other music. Lately I’ve been consuming a lot of science fiction, reading stuff from Joe Haldeman and John Scalzi, watching the new film Dune and series Moon Knight, and listening to tons of films scores (Moon Knight, Dune, How To Train Your Dragon) to music from Opeth, Gojira, Igorrr, and Mastodon.

For Cthulhu Dreamt we’re building a universe of which the music is just a part, and so the songs serve a couple purposes. The first is to process the different feelings of loss, grief, and depression, and the second is to aid the back story’s timeline. Cthulhu is the main antagonist in the story, and when he isn’t the actual character, he’s the proxy for those dark feelings.


PD: What are your aspirations as an artist?

CD: I’d love for Cthulhu Dreamt to continue creating stuff for people to identify with and hopefully help them through any struggles they might be going through, similar to how it’s helped me. Exploring more sounds and eventually playing shows are definitely things we’re working towards.


PD: What is the proudest moment in your music career so far?

CD: Cthulhu Dreamt continues to be my proudest creation. It feels like we’ve only scratched the surface with the scope of the project. It started as a multimedia endeavor with music being the main form of conveyance. I started this to write about the loss of my daughter, and I like to think that it honors her and she would be pretty stoked on it.


PD: Promoting one’s music is such a challenge these days, especially with so many new artists emerging from bedrooms in the day of the home studio. How is that going?

CD: It’s so draining lol. I see and feel the struggle all the time with friends and others who are also independent artists. Without help, it becomes a crazy amount of jobs you are responsible for. You have to create, then you have to promote. Promotion includes creating content to put out there and try to get the word out. And then you’re doing all that and trying to do it without it feeling like spam… or actually being spam. It gets hard for a lot of people without the time, resources, or drive to keep going, and becomes easy to just NOT do it.
So, yeah, it’s draining, but I haven’t reached my limit yet… so we persist.


PD: And how do you book and promote your live shows and tours? Any performances coming up?

CD: So far, Cthulhu Dreamt has been a studio project and hasn’t started to book shows. Luckily I’ve got so many friends who are playing live weekly that I’ll be happy to tap them for info when it’s time to jump into the scene.


PD: What do you think about downloading music online? What about streaming sites like Spotify?

CD: As a consumer, I really love the access to streaming music. Nearly the world at my fingertips makes for a wide breadth of inspiration. I also buy physical when the project is super meaningful and to support artists I love. If you had asked me a couple years ago if I would own vinyl, I would have said “no”… but now that’s my first go-to when looking to buy because it gives me a visceral response to opening the jacket and seeing the insert and putting the album on the turntable. My listening (when it comes to vinyl) seems to be a lot more attentive.

From the artist’s side, it’s truly a double-edge sword. Payout for streams is very low, and it’d be hard to make a living on that alone, however, this is the first time in history where everyone has access and can release, which is tremendous! Add to that the ability for unknown artists and indie acts to blow up and actually have a good revenue stream from streaming is the best it’s ever been. So, on the whole, I’m a fan. And if people continue to support artists above and beyond streaming, that’s a win for everyone!


PD: What song do you wish you’d written and why?

CD: I’ve never really thought about that. I suppose if there were a song I wish I’d written it would have to be something meaningful to me, or something that would help with commercial success. I’d probably end up leaning towards choosing meaningful, and there’s so many to choose that are just so rad that i’d have been proud to write them from “Ghosts of Perdition” (Opeth) to “In Keeping Secrets of Silent Earth:3” (Coheed & Cambria), to even “New Noise” (Refused). Though, I’m glad I didn’t write those, because they may not have been as awesome.


PD: Is there anything you don’t like about the music industry, which you would change if you could?

CD: Being an independent artist without much exposure to the machine that is the music industry, I don’t have good insight on what I’d change. Probably change things that would level the playing field between majors and indie, by way of removing gatekeepers, and making all things equal from specs required for album art, to playlisting placements.


PD: So, what are you working on at the moment?

CD: We’re currently wrapping up an EP of music that will pre-empt the launch of our announcement of a huge collaboration of a game and original Cthulhu Dreamt soundtrack.


PD: Where can we learn more about you and buy your music/merch online?

 CD: You can find us at which has links to our streamers, merch, and some project backstory. Otherwise, follow us on our socials: FB – @CthulhuDreamt – IG – @cthulhu.dreamt – Bandcamp

Cthulhu Dreamt/Fable Factory links:
Band/Artist location – Minnesota, USA
Website – Facebook – You Tube – Bandcamp – Merch – 
Twitter – Instagram – Apple – Spotify – Amazon – Deezer – Last Fm
Check our page for Cthulhu Dreamt